Make first working version (Time not work in Bad Air)

This commit is contained in:
2023-10-31 19:40:09 +05:00
parent 520c767585
commit e363840c9e
13 changed files with 578 additions and 37 deletions

View File

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package ru.bitheaven.createairfabric.mixin;
import fuzs.thinair.helper.AirHelper;
import fuzs.thinair.helper.AirQualityLevel;
import net.minecraft.tags.TagKey;
import net.minecraft.world.level.material.Fluid;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import ru.bitheaven.createairfabric.CreateAirFabric;
import com.simibubi.create.content.equipment.armor.DivingHelmetItem;
import net.minecraft.world.entity.LivingEntity;
@Mixin(DivingHelmetItem.class)
public abstract class DivingHelmetItemMixin {
/**
* Activate helmet "if in water or lava" -> "if in water or bad air or lava"
*/
@Redirect(at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/LivingEntity;isEyeInFluid(Lnet/minecraft/tags/TagKey;)Z"),
method = "breatheUnderwater(Lnet/minecraft/world/entity/LivingEntity;)V")
private static boolean redirectBreatheUnderwater(LivingEntity entity, TagKey<Fluid> fluidTagKey) {
return entity.isEyeInFluid(fluidTagKey) || CreateAirFabric.airQualityActivatesHelmet(entity);
}
}