Improvement #74: Use libevent for main loop

- Use libevent for main loop. I will explain the reasons in #56 later.
  The preferred libevent version is 2.x, yet 1.4.x should work as well.

- As a result, compton now should build fine on *BSD. Thanks to
  DachiChang for the FreeBSD build issue report.

- Another consequence is we now use microsecond-level timing all the
  way. Nanosecond-level code will be dropped soon. Start using long
  instead of unsigned long to represent time in milliseconds, as both
  can't hold the full epoch time in ms, anyway, and a signed type
  requires less care in subtraction. Wrap the epoch time in ms to 15
  days.

- Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options.

- Use git revision number for versioning in Makefile, and other small
  improvements.

- Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is
  turned to bool.

- Add type and format to winprop_t, as preparation for the new condition
  format.

- Add w->shadow_force and w->focus_force, to prepare for D-Bus support.

- Rename wid_get_prop() to wid_get_prop_adv() with more options. Add
  wrapper function wid_get_prop().

- Add some extra helper functions, for D-Bus support later.

- Make some functions return a bool value to indicate if it's
  successful.

- Modify add_win(), use a static const structure to initialize the new
  struct _win.

- Add some helper macros, like printf_err(f)(q). Make some errors fatal.

- Rename some types, constants, and functions. Code clean-up.

- Check for time disorder in paint_preprocess() when calculating fading
  steps.

- Rename evpoll() to swopti_handle_timeout(), and partially rewrite it.

- Make -h / --help legal.

- Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless
  NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang
  for reporting.
This commit is contained in:
Richard Grenville
2013-01-08 08:50:58 +08:00
parent 75aec17a85
commit 3521f10a97
4 changed files with 614 additions and 286 deletions

View File

@@ -1196,15 +1196,19 @@ paint_preprocess(session_t *ps, win *list) {
bool is_highest = true;
// Fading step calculation
unsigned steps = (sub_unslong(get_time_ms(), ps->fade_time)
+ FADE_DELTA_TOLERANCE * ps->o.fade_delta) / ps->o.fade_delta;
time_ms_t steps = ((get_time_ms() - ps->fade_time) + FADE_DELTA_TOLERANCE * ps->o.fade_delta) / ps->o.fade_delta;
if (steps < 0L) {
// Time disorder
ps->fade_time = get_time_ms();
steps = 0;
}
ps->fade_time += steps * ps->o.fade_delta;
XserverRegion last_reg_ignore = None;
for (w = list; w; w = next) {
bool to_paint = true;
const winmode mode_old = w->mode;
const winmode_t mode_old = w->mode;
// In case calling the fade callback function destroys this window
next = w->next;
@@ -1274,7 +1278,7 @@ paint_preprocess(session_t *ps, win *list) {
else
w->frame_opacity = 0.0;
if (w->to_paint && WINDOW_SOLID == mode_old
if (w->to_paint && WMODE_SOLID == mode_old
&& (0.0 == frame_opacity_old) != (0.0 == w->frame_opacity))
ps->reg_ignore_expire = true;
}
@@ -1308,8 +1312,8 @@ paint_preprocess(session_t *ps, win *list) {
}
if ((to_paint && WINDOW_SOLID == w->mode)
!= (w->to_paint && WINDOW_SOLID == mode_old))
if ((to_paint && WMODE_SOLID == w->mode)
!= (w->to_paint && WMODE_SOLID == mode_old))
ps->reg_ignore_expire = true;
// Add window to damaged area if its painting status changes
@@ -1323,7 +1327,7 @@ paint_preprocess(session_t *ps, win *list) {
// If the window is solid, we add the window region to the
// ignored region
if (WINDOW_SOLID == w->mode) {
if (WMODE_SOLID == w->mode) {
if (!w->frame_opacity) {
if (w->border_size)
w->reg_ignore = copy_region(ps, w->border_size);
@@ -1352,7 +1356,7 @@ paint_preprocess(session_t *ps, win *list) {
if (is_highest && to_paint) {
is_highest = false;
if (WINDOW_SOLID == w->mode
if (WMODE_SOLID == w->mode
&& (!w->frame_opacity || !win_has_frame(w))
&& win_is_fullscreen(ps, w))
ps->unredir_possible = true;
@@ -1473,7 +1477,7 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
// Minimize the region we try to blur, if the window itself is not
// opaque, only the frame is.
if (WINDOW_SOLID == w->mode && w->frame_opacity) {
if (WMODE_SOLID == w->mode && w->frame_opacity) {
XserverRegion reg_all = border_size(ps, w, false);
XserverRegion reg_noframe = win_get_region_noframe(ps, w, false);
XFixesSubtractRegion(ps->dpy, reg_noframe, reg_all, reg_noframe);
@@ -1506,7 +1510,7 @@ win_paint_win(session_t *ps, win *w, Picture tgt_buffer) {
int hei = w->heightb;
Picture alpha_mask = (OPAQUE == w->opacity ? None: w->alpha_pict);
int op = (w->mode == WINDOW_SOLID ? PictOpSrc: PictOpOver);
int op = (w->mode == WMODE_SOLID ? PictOpSrc: PictOpOver);
if (!w->frame_opacity) {
XRenderComposite(ps->dpy, op, w->picture, alpha_mask,
@@ -1713,7 +1717,7 @@ paint_all(session_t *ps, XserverRegion region, win *t) {
if (!is_region_empty(ps, reg_paint)) {
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0, reg_paint);
// Blur window background
if ((ps->o.blur_background && WINDOW_SOLID != w->mode)
if ((ps->o.blur_background && WMODE_SOLID != w->mode)
|| (ps->o.blur_background_frame && w->frame_opacity)) {
win_blur_background(ps, w, ps->tgt_buffer, reg_paint);
}
@@ -1815,7 +1819,7 @@ repair_win(session_t *ps, win *w) {
XFixesSubtractRegion(ps->dpy, parts, parts, w->prev_trans->reg_ignore);
add_damage(ps, parts);
w->damaged = 1;
w->damaged = true;
}
static wintype_t
@@ -1916,7 +1920,7 @@ map_win(session_t *ps, Window id) {
// Check for _COMPTON_SHADOW
if (ps->o.respect_prop_shadow)
win_update_attr_shadow_raw(ps, w);
win_update_prop_shadow_raw(ps, w);
// Many things above could affect shadow
determine_shadow(ps, w);
@@ -1933,7 +1937,7 @@ map_win(session_t *ps, Window id) {
determine_fade(ps, w);
}
w->damaged = 1;
w->damaged = true;
/* if any configure events happened while
@@ -1952,7 +1956,7 @@ finish_map_win(session_t *ps, win *w) {
static void
finish_unmap_win(session_t *ps, win *w) {
w->damaged = 0;
w->damaged = false;
update_reg_ignore_expire(ps, w);
@@ -2016,7 +2020,7 @@ get_opacity_percent(win *w) {
static void
determine_mode(session_t *ps, win *w) {
winmode mode;
winmode_t mode = WMODE_SOLID;
XRenderPictFormat *format;
/* if trans prop == -1 fall back on previous tests */
@@ -2029,11 +2033,11 @@ determine_mode(session_t *ps, win *w) {
if (format && format->type == PictTypeDirect
&& format->direct.alphaMask) {
mode = WINDOW_ARGB;
mode = WMODE_ARGB;
} else if (w->opacity != OPAQUE) {
mode = WINDOW_TRANS;
mode = WMODE_TRANS;
} else {
mode = WINDOW_SOLID;
mode = WMODE_SOLID;
}
w->mode = mode;
@@ -2153,15 +2157,15 @@ win_update_shape(session_t *ps, win *w) {
* The property must be set on the outermost window, usually the WM frame.
*/
static void
win_update_attr_shadow_raw(session_t *ps, win *w) {
win_update_prop_shadow_raw(session_t *ps, win *w) {
winprop_t prop = wid_get_prop(ps, w->id, ps->atom_compton_shadow, 1,
XA_CARDINAL, 32);
if (!prop.nitems) {
w->attr_shadow = -1;
w->prop_shadow = -1;
}
else {
w->attr_shadow = *prop.data.p32;
w->prop_shadow = *prop.data.p32;
}
free_winprop(&prop);
@@ -2172,12 +2176,12 @@ win_update_attr_shadow_raw(session_t *ps, win *w) {
* things.
*/
static void
win_update_attr_shadow(session_t *ps, win *w) {
long attr_shadow_old = w->attr_shadow;
win_update_prop_shadow(session_t *ps, win *w) {
long attr_shadow_old = w->prop_shadow;
win_update_attr_shadow_raw(ps, w);
win_update_prop_shadow_raw(ps, w);
if (w->attr_shadow != attr_shadow_old)
if (w->prop_shadow != attr_shadow_old)
determine_shadow(ps, w);
}
@@ -2189,11 +2193,13 @@ static void
determine_shadow(session_t *ps, win *w) {
bool shadow_old = w->shadow;
w->shadow = (ps->o.wintype_shadow[w->window_type]
&& !win_match(w, ps->o.shadow_blacklist, &w->cache_sblst)
&& !(ps->o.shadow_ignore_shaped && w->bounding_shaped
&& !w->rounded_corners)
&& !(ps->o.respect_prop_shadow && 0 == w->attr_shadow));
w->shadow = (UNSET == w->shadow_force ?
(ps->o.wintype_shadow[w->window_type]
&& !win_match(w, ps->o.shadow_blacklist, &w->cache_sblst)
&& !(ps->o.shadow_ignore_shaped && w->bounding_shaped
&& !w->rounded_corners)
&& !(ps->o.respect_prop_shadow && 0 == w->prop_shadow))
: w->shadow_force);
// Window extents need update on shadow state change
if (w->shadow != shadow_old) {
@@ -2340,18 +2346,98 @@ win_recheck_client(session_t *ps, win *w) {
win_mark_client(ps, w, cw);
}
static void
static bool
add_win(session_t *ps, Window id, Window prev) {
const static win win_def = {
.next = NULL,
.prev_trans = NULL,
.id = None,
.a = { },
.mode = WMODE_TRANS,
.damaged = false,
.damage = None,
.pixmap = None,
.picture = None,
.border_size = None,
.extents = None,
.flags = 0,
.need_configure = false,
.queue_configure = { },
.reg_ignore = None,
.destroyed = false,
.widthb = 0,
.heightb = 0,
.bounding_shaped = false,
.rounded_corners = false,
.to_paint = false,
.client_win = None,
.window_type = WINTYPE_UNKNOWN,
.wmwin = false,
.leader = None,
.cache_leader = None,
.focused = false,
.focused_force = UNSET,
.focused_real = false,
.name = NULL,
.class_instance = NULL,
.class_general = NULL,
.role = NULL,
.cache_sblst = NULL,
.cache_fblst = NULL,
.cache_fcblst = NULL,
.opacity = 0,
.opacity_tgt = 0,
.opacity_prop = OPAQUE,
.opacity_prop_client = OPAQUE,
.alpha_pict = None,
.fade = false,
.fade_callback = NULL,
.frame_opacity = 0.0,
.frame_alpha_pict = None,
.left_width = 0,
.right_width = 0,
.top_width = 0,
.bottom_width = 0,
.shadow = false,
.shadow_force = UNSET,
.shadow_opacity = 0.0,
.shadow_dx = 0,
.shadow_dy = 0,
.shadow_width = 0,
.shadow_height = 0,
.shadow_pict = None,
.shadow_alpha_pict = None,
.prop_shadow = -1,
.dim = false,
.dim_alpha_pict = None,
};
// Reject overlay window and already added windows
if (id == ps->overlay || find_win(ps, id)) {
return;
return false;
}
// Allocate and initialize the new win structure
win *new = malloc(sizeof(win));
win **p;
if (!new) return;
if (!new) {
printf_errf("(%#010lx): Failed to allocate memory for the new window.", id);
return false;
}
memcpy(new, &win_def, sizeof(win));
// Find window insertion point
win **p = NULL;
if (prev) {
for (p = &ps->list; *p; p = &(*p)->next) {
if ((*p)->id == prev && !(*p)->destroyed)
@@ -2361,12 +2447,15 @@ add_win(session_t *ps, Window id, Window prev) {
p = &ps->list;
}
// Fill structure
new->id = id;
set_ignore_next(ps);
if (!XGetWindowAttributes(ps->dpy, id, &new->a)) {
// Failed to get window attributes. Which probably means, the window
// is gone already.
free(new);
return;
return false;
}
// Delay window mapping
@@ -2374,76 +2463,12 @@ add_win(session_t *ps, Window id, Window prev) {
assert(IsViewable == map_state || IsUnmapped == map_state);
new->a.map_state = IsUnmapped;
new->damaged = 0;
new->to_paint = false;
new->pixmap = None;
new->picture = None;
if (new->a.class == InputOnly) {
new->damage_sequence = 0;
new->damage = None;
} else {
new->damage_sequence = NextRequest(ps->dpy);
// Create Damage for window
if (InputOutput == new->a.class) {
set_ignore_next(ps);
new->damage = XDamageCreate(ps->dpy, id, XDamageReportNonEmpty);
}
new->name = NULL;
new->class_instance = NULL;
new->class_general = NULL;
new->role = NULL;
new->cache_sblst = NULL;
new->cache_fblst = NULL;
new->cache_fcblst = NULL;
new->bounding_shaped = false;
new->rounded_corners = false;
new->border_size = None;
new->reg_ignore = None;
new->extents = None;
new->shadow = false;
new->shadow_opacity = 0.0;
new->shadow_pict = None;
new->shadow_alpha_pict = None;
new->shadow_dx = 0;
new->shadow_dy = 0;
new->shadow_width = 0;
new->shadow_height = 0;
new->opacity = 0;
new->opacity_tgt = 0;
new->opacity_prop = OPAQUE;
new->opacity_prop_client = OPAQUE;
new->fade = false;
new->fade_callback = NULL;
new->alpha_pict = None;
new->frame_opacity = 1.0;
new->frame_alpha_pict = None;
new->dim = false;
new->dim_alpha_pict = None;
new->focused = false;
new->focused_real = false;
new->leader = None;
new->cache_leader = None;
new->destroyed = false;
new->need_configure = false;
new->window_type = WINTYPE_UNKNOWN;
new->mode = WINDOW_TRANS;
new->attr_shadow = -1;
new->prev_trans = NULL;
new->left_width = 0;
new->right_width = 0;
new->top_width = 0;
new->bottom_width = 0;
new->client_win = 0;
new->wmwin = false;
new->flags = 0;
calc_win_size(ps, new);
new->next = *p;
@@ -2452,6 +2477,8 @@ add_win(session_t *ps, Window id, Window prev) {
if (map_state == IsViewable) {
map_win(ps, id);
}
return true;
}
static void
@@ -2790,22 +2817,27 @@ static void
win_update_focused(session_t *ps, win *w) {
bool focused_old = w->focused;
w->focused = w->focused_real;
if (UNSET != w->focused_force) {
w->focused = w->focused_force;
}
else {
w->focused = w->focused_real;
// Use wintype_focus, and treat WM windows and override-redirected
// windows specially
if (ps->o.wintype_focus[w->window_type]
|| (ps->o.mark_wmwin_focused && w->wmwin)
|| (ps->o.mark_ovredir_focused
&& w->id == w->client_win && !w->wmwin)
|| win_match(w, ps->o.focus_blacklist, &w->cache_fcblst))
w->focused = true;
// Use wintype_focus, and treat WM windows and override-redirected
// windows specially
if (ps->o.wintype_focus[w->window_type]
|| (ps->o.mark_wmwin_focused && w->wmwin)
|| (ps->o.mark_ovredir_focused
&& w->id == w->client_win && !w->wmwin)
|| win_match(w, ps->o.focus_blacklist, &w->cache_fcblst))
w->focused = true;
// If window grouping detection is enabled, mark the window active if
// its group is
if (ps->o.track_leader && ps->active_leader
&& win_get_leader(ps, w) == ps->active_leader) {
w->focused = true;
// If window grouping detection is enabled, mark the window active if
// its group is
if (ps->o.track_leader && ps->active_leader
&& win_get_leader(ps, w) == ps->active_leader) {
w->focused = true;
}
}
if (w->focused != focused_old)
@@ -3471,7 +3503,7 @@ ev_property_notify(session_t *ps, XPropertyEvent *ev) {
if (ps->o.respect_prop_shadow && ps->atom_compton_shadow == ev->atom) {
win *w = find_win(ps, ev->window);
if (w)
win_update_attr_shadow(ps, w);
win_update_prop_shadow(ps, w);
}
// If a leader property changes
@@ -3649,7 +3681,7 @@ ev_handle(session_t *ps, XEvent *ev) {
static void
usage(void) {
const static char *usage_text =
"compton (development version)\n"
"compton (" COMPTON_VERSION ")\n"
"usage: compton [options]\n"
"Options:\n"
"\n"
@@ -3888,15 +3920,16 @@ register_cm(session_t *ps, bool want_glxct) {
/**
* Fork program to background and disable all I/O streams.
*/
static void
static bool
fork_after(void) {
if (getppid() == 1) return;
if (getppid() == 1)
return true;
int pid = fork();
if (pid == -1) {
fprintf(stderr, "Fork failed\n");
return;
if (-1 == pid) {
printf_errf("(): fork() failed.");
return false;
}
if (pid > 0) _exit(0);
@@ -3906,11 +3939,17 @@ fork_after(void) {
// Mainly to suppress the _FORTIFY_SOURCE warning
bool success = freopen("/dev/null", "r", stdin);
success = freopen("/dev/null", "w", stdout) && success;
if (!success)
fprintf(stderr, "fork_after(): freopen() failed.");
if (!success) {
printf_errf("(): freopen() failed.");
return false;
}
success = freopen("/dev/null", "w", stderr);
if (!success)
fprintf(stderr, "fork_after(): freopen() failed.");
if (!success) {
printf_errf("(): freopen() failed.");
return false;
}
return true;
}
#ifdef CONFIG_LIBCONFIG
@@ -4059,7 +4098,7 @@ parse_config(session_t *ps, char *cpath, struct options_tmp *pcfgtmp) {
f = open_config_file(cpath, &path);
if (!f) {
if (cpath)
printf("Failed to read the specified configuration file.\n");
printf_errfq(1, "(): Failed to read the specified configuration file.");
return;
}
@@ -4223,8 +4262,9 @@ parse_config(session_t *ps, char *cpath, struct options_tmp *pcfgtmp) {
*/
static void
get_cfg(session_t *ps, int argc, char *const *argv) {
const static char *shortopts = "D:I:O:d:r:o:m:l:t:i:e:scnfFCaSzGb";
const static char *shortopts = "D:I:O:d:r:o:m:l:t:i:e:hscnfFCaSzGb";
const static struct option longopts[] = {
{ "help", no_argument, NULL, 'h' },
{ "config", required_argument, NULL, 256 },
{ "shadow-red", required_argument, NULL, 257 },
{ "shadow-green", required_argument, NULL, 258 },
@@ -4255,6 +4295,7 @@ get_cfg(session_t *ps, int argc, char *const *argv) {
{ "blur-background", no_argument, NULL, 283 },
{ "blur-background-frame", no_argument, NULL, 284 },
{ "blur-background-fixed", no_argument, NULL, 285 },
{ "dbus", no_argument, NULL, 286 },
// Must terminate with a NULL entry
{ NULL, 0, NULL, 0 },
};
@@ -4303,6 +4344,9 @@ get_cfg(session_t *ps, int argc, char *const *argv) {
(o = getopt_long(argc, argv, shortopts, longopts, &longopt_idx))) {
switch (o) {
// Short options
case 'h':
usage();
break;
case 'd':
ps->o.display = mstrcpy(optarg);
break;
@@ -4484,6 +4528,10 @@ get_cfg(session_t *ps, int argc, char *const *argv) {
// --blur-background-fixed
ps->o.blur_background_fixed = true;
break;
case 286:
// --dbus
ps->o.dbus = true;
break;
default:
usage();
}
@@ -4609,7 +4657,7 @@ update_refresh_rate(session_t *ps) {
XRRFreeScreenConfigInfo(randr_info);
if (ps->refresh_rate)
ps->refresh_intv = NS_PER_SEC / ps->refresh_rate;
ps->refresh_intv = US_PER_SEC / ps->refresh_rate;
else
ps->refresh_intv = 0;
}
@@ -4620,12 +4668,12 @@ update_refresh_rate(session_t *ps) {
* @return true for success, false otherwise
*/
static bool
sw_opti_init(session_t *ps) {
swopti_init(session_t *ps) {
// Prepare refresh rate
// Check if user provides one
ps->refresh_rate = ps->o.refresh_rate;
if (ps->refresh_rate)
ps->refresh_intv = NS_PER_SEC / ps->refresh_rate;
ps->refresh_intv = US_PER_SEC / ps->refresh_rate;
// Auto-detect refresh rate otherwise
if (!ps->refresh_rate && ps->randr_exists) {
@@ -4661,61 +4709,62 @@ lceil_ntimes(long dividend, long divisor) {
}
/**
* Wait for events until next paint.
* Modify a struct timeval timeout value to render at a fixed pace.
*
* Optionally use refresh-rate based optimization to reduce painting.
*
* @param fd struct pollfd used for poll()
* @param timeout second timeout (fading timeout)
* @return > 0 if we get some events, 0 if timeout is reached, < 0 on
* problems
* @param ps current session
* @param[in,out] ptv pointer to the timeout
*/
static int
evpoll(session_t *ps, int timeout) {
struct pollfd ufd = {
.fd = ConnectionNumber(ps->dpy),
.events = POLLIN
};
static void
swopti_handle_timeout(session_t *ps, struct timeval *ptv) {
if (!ptv)
return;
// Always wait infinitely if asked so, to minimize CPU usage
if (timeout < 0) {
int ret = poll(&ufd, 1, timeout);
// Reset ps->fade_time so the fading steps during idling are not counted
ps->fade_time = get_time_ms();
return ret;
}
// Just do a poll() if we are not using optimization
if (!ps->o.sw_opti)
return poll(&ufd, 1, timeout);
// Convert the old timeout to struct timespec
struct timespec next_paint_tmout = {
.tv_sec = timeout / MS_PER_SEC,
.tv_nsec = timeout % MS_PER_SEC * (NS_PER_SEC / MS_PER_SEC)
};
// Get the nanosecond offset of the time when the we reach the timeout
// Get the microsecond offset of the time when the we reach the timeout
// I don't think a 32-bit long could overflow here.
long target_relative_offset = (next_paint_tmout.tv_nsec + get_time_timespec().tv_nsec - ps->paint_tm_offset) % NS_PER_SEC;
if (target_relative_offset < 0)
target_relative_offset += NS_PER_SEC;
long offset = (ptv->tv_usec + get_time_timeval().tv_usec - ps->paint_tm_offset) % ps->refresh_intv;
if (offset < 0)
offset += ps->refresh_intv;
assert(target_relative_offset >= 0);
assert(offset >= 0 && offset < ps->refresh_intv);
// If the target time is sufficiently close to a refresh time, don't add
// an offset, to avoid certain blocking conditions.
if ((target_relative_offset % NS_PER_SEC) < SW_OPTI_TOLERANCE)
return poll(&ufd, 1, timeout);
if (offset < SWOPTI_TOLERANCE
|| offset > ps->refresh_intv - SWOPTI_TOLERANCE)
return;
// Add an offset so we wait until the next refresh after timeout
next_paint_tmout.tv_nsec += lceil_ntimes(target_relative_offset, ps->refresh_intv) - target_relative_offset;
if (next_paint_tmout.tv_nsec > NS_PER_SEC) {
next_paint_tmout.tv_nsec -= NS_PER_SEC;
++next_paint_tmout.tv_sec;
ptv->tv_usec += ps->refresh_intv - offset;
if (ptv->tv_usec > US_PER_SEC) {
ptv->tv_usec -= US_PER_SEC;
++ptv->tv_sec;
}
}
return ppoll(&ufd, 1, &next_paint_tmout, NULL);
/**
* Libevent callback function to handle X events.
*/
static void
evcallback_x(evutil_socket_t fd, short what, void *arg) {
session_t *ps = ps_g;
// Sometimes poll() returns 1 but no events are actually read,
// causing XNextEvent() to block, I have no idea what's wrong, so we
// check for the number of events here
if (XEventsQueued(ps->dpy, QueuedAfterReading)) {
XEvent ev = { };
XNextEvent(ps->dpy, &ev);
ev_handle(ps, &ev);
ps->ev_received = true;
}
}
/**
* NULL libevent callback function.
*/
static void
evcallback_null(evutil_socket_t fd, short what, void *arg) {
}
/**
@@ -4981,6 +5030,45 @@ redir_stop(session_t *ps) {
}
}
/**
* Main loop.
*/
static bool
mainloop(session_t *ps) {
bool infinite_wait = false;
// Process existing events
if (XEventsQueued(ps->dpy, QueuedAfterReading)) {
evcallback_x(ConnectionNumber(ps->dpy), 0, NULL);
return true;
}
// Add timeout
if (ps->ev_received || !ps->idling) {
struct timeval tv = ms_to_tv(ps->ev_received ? 0: fade_timeout(ps));
if (ps->o.sw_opti)
swopti_handle_timeout(ps, &tv);
assert(tv.tv_sec >= 0 && tv.tv_usec >= 0);
if (timeval_isempty(tv))
return false;
evtimer_add(ps->ev_tmout, &tv);
}
else {
infinite_wait = true;
}
// Run libevent main loop
if (event_base_loop(ps->ev_base, EVLOOP_ONCE))
printf_errfq(1, "(): Unexpected error when running event loop.");
evtimer_del(ps->ev_tmout);
if (infinite_wait)
ps->fade_time = get_time_ms();
return true;
}
/**
* Initialize a session.
*
@@ -5097,11 +5185,15 @@ session_init(session_t *ps_old, int argc, char **argv) {
.refresh_intv = 0UL,
.paint_tm_offset = 0L,
#ifdef CONFIG_VSYNC_DRM
.drm_fd = 0,
#endif
#ifdef CONFIG_VSYNC_OPENGL
.glx_context = None,
.glx_get_video_sync = NULL,
.glx_wait_video_sync = NULL,
#endif
.xfixes_event = 0,
.xfixes_error = 0,
@@ -5119,9 +5211,11 @@ session_init(session_t *ps_old, int argc, char **argv) {
.randr_exists = 0,
.randr_event = 0,
.randr_error = 0,
#ifdef CONFIG_VSYNC_OPENGL
.glx_exists = false,
.glx_event = 0,
.glx_error = 0,
#endif
.dbe_exists = false,
.xrfilter_convolution_exists = false,
@@ -5255,7 +5349,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
// Initialize software optimization
if (ps->o.sw_opti)
ps->o.sw_opti = sw_opti_init(ps);
ps->o.sw_opti = swopti_init(ps);
// Initialize DRM/OpenGL VSync
if ((VSYNC_DRM == ps->o.vsync && !vsync_drm_init(ps))
@@ -5269,8 +5363,6 @@ session_init(session_t *ps_old, int argc, char **argv) {
if (ps->o.dbe)
init_dbe(ps);
if (ps->o.fork_after_register) fork_after();
init_atoms(ps);
init_alpha_picts(ps);
@@ -5313,6 +5405,24 @@ session_init(session_t *ps_old, int argc, char **argv) {
}
ps->all_damage = None;
// Build event base
if (!(ps->ev_base =
#ifndef CONFIG_LIBEVENT_LEGACY
event_base_new()
#else
event_init()
#endif
))
printf_errfq(1, "(): Failed to build event base.");
if (!(ps->ev_x = EVENT_NEW(ps->ev_base, ConnectionNumber(ps->dpy),
EV_READ | EV_PERSIST, evcallback_x, NULL)))
printf_errfq(1, "(): Failed to build event.");
if (event_add(ps->ev_x, NULL))
printf_errfq(1, "(): Failed to add event.");
if (!(ps->ev_tmout = evtimer_new(ps->ev_base, evcallback_null, NULL)))
printf_errfq(1, "(): Failed to build event.");
XGrabServer(ps->dpy);
redir_start(ps);
@@ -5345,6 +5455,18 @@ session_init(session_t *ps_old, int argc, char **argv) {
XUngrabServer(ps->dpy);
// Fork to background, if asked
if (ps->o.fork_after_register) {
if (!fork_after()) {
session_destroy(ps);
return NULL;
}
// Reinitialize event base
if (event_reinit(ps->ev_base) < 0)
printf_errfq(1, "Failed to reinitialize event base.");
}
// Free the old session
if (ps_old)
free(ps_old);
@@ -5447,10 +5569,12 @@ session_destroy(session_t *ps) {
XDestroyWindow(ps->dpy, ps->reg_win);
ps->reg_win = None;
}
#ifdef CONFIG_VSYNC_OPENGL
if (ps->glx_context) {
glXDestroyContext(ps->dpy, ps->glx_context);
ps->glx_context = None;
}
#endif
// Free double buffer
if (ps->root_dbe) {
@@ -5458,11 +5582,13 @@ session_destroy(session_t *ps) {
ps->root_dbe = None;
}
#ifdef CONFIG_VSYNC_DRM
// Close file opened for DRM VSync
if (ps->drm_fd) {
close(ps->drm_fd);
ps->drm_fd = 0;
}
#endif
// Release overlay window
if (ps->overlay) {
@@ -5470,6 +5596,11 @@ session_destroy(session_t *ps) {
ps->overlay = None;
}
// Free libevent things
event_free(ps->ev_x);
event_free(ps->ev_tmout);
event_base_free(ps->ev_base);
// Flush all events
XSync(ps->dpy, True);
@@ -5487,7 +5618,7 @@ session_run(session_t *ps) {
win *t;
if (ps->o.sw_opti)
ps->paint_tm_offset = get_time_timespec().tv_nsec;
ps->paint_tm_offset = get_time_timeval().tv_usec;
ps->reg_ignore_expire = true;
@@ -5503,22 +5634,10 @@ session_run(session_t *ps) {
// Main loop
while (!ps->reset) {
bool ev_received = false;
ps->ev_received = false;
while (XEventsQueued(ps->dpy, QueuedAfterReading)
|| (evpoll(ps,
(ev_received ? 0: (ps->idling ? -1: fade_timeout(ps)))) > 0)) {
// Sometimes poll() returns 1 but no events are actually read,
// causing XNextEvent() to block, I have no idea what's wrong, so we
// check for the number of events here
if (XEventsQueued(ps->dpy, QueuedAfterReading)) {
XEvent ev;
XNextEvent(ps->dpy, &ev);
ev_handle(ps, &ev);
ev_received = true;
}
}
while (mainloop(ps))
continue;
// idling will be turned off during paint_preprocess() if needed
ps->idling = true;
@@ -5530,7 +5649,7 @@ session_run(session_t *ps) {
free_region(ps, &ps->all_damage);
if (ps->all_damage && !is_region_empty(ps, ps->all_damage)) {
static int paint;
static int paint = 0;
paint_all(ps, ps->all_damage, t);
ps->reg_ignore_expire = false;
paint++;
@@ -5577,6 +5696,10 @@ main(int argc, char **argv) {
session_t *ps_old = ps_g;
while (1) {
ps_g = session_init(ps_old, argc, argv);
if (!ps_g) {
printf_errf("Failed to create new session.");
return 1;
}
session_run(ps_g);
ps_old = ps_g;
session_destroy(ps_g);