Improvement: --glx-swap-method & --fade-exclude
- GLX backend: Add --glx-swap-method, to reduce painting region if the driver uses exchange or copy buffer swaps. Untested. - Add --fade-exclude, to disable fading on specific windows based on some conditions. Untested. - Expose GLX backend options through configuration file. Add fetching of GLX backend options through D-Bus. - Use NULL pointer instead of element count to delimit string arrays in parse_vsync()/parse_backend()/parse_glx_swap_method(). - Add documentation about "wintypes" section in configuration file.
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@@ -34,6 +34,7 @@ fading = true;
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fade-in-step = 0.03;
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fade-out-step = 0.03;
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# no-fading-openclose = true;
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fade-exclude = [ ];
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# Other
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backend = "xrender"
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@@ -53,6 +54,13 @@ detect-transient = true;
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detect-client-leader = true;
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invert-color-include = [ ];
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# GLX backend
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# glx-no-stencil = true;
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glx-copy-from-front = false;
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# glx-use-copysubbuffermesa = true;
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# glx-no-rebind-pixmap = true;
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glx-swap-method = "undefined";
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# Window type settings
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wintypes:
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{
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