Add option to avoid DND shadows.

This commit is contained in:
XeCycle
2012-02-27 00:35:17 +08:00
parent c01befec1f
commit 92eb57ff44
2 changed files with 12 additions and 1 deletions

View File

@@ -2422,6 +2422,7 @@ main(int argc, char **argv) {
char *display = 0;
int o;
Bool no_dock_shadow = False;
Bool no_dnd_shadow = False;
for (i = 0; i < NUM_WINTYPES; ++i) {
win_type_fade[i] = False;
@@ -2429,7 +2430,7 @@ main(int argc, char **argv) {
win_type_opacity[i] = 1.0;
}
while ((o = getopt(argc, argv, "D:I:O:d:r:o:m:l:t:i:e:scnfFCaSz")) != -1) {
while ((o = getopt(argc, argv, "D:I:O:d:r:o:m:l:t:i:e:scnfFCaSzG")) != -1) {
switch (o) {
case 'd':
display = optarg;
@@ -2503,6 +2504,9 @@ main(int argc, char **argv) {
fprintf(stderr, "Warning: "
"-n, -a, and -s have been removed.\n");
break;
case 'G':
no_dnd_shadow = True;
break;
default:
usage(argv[0]);
break;
@@ -2513,6 +2517,9 @@ main(int argc, char **argv) {
win_type_shadow[WINTYPE_DOCK] = False;
}
if (no_dnd_shadow)
win_type_shadow[WINTYPE_DND] = False;
dpy = XOpenDisplay(display);
if (!dpy) {
fprintf(stderr, "Can't open display\n");