Bug fix: Fix X pixmap leakage in shadow_paint
- Fix X pixmap leakage in shadow_paint. - Add the skeleton of a X resource leakage checker.
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70
src/xrescheck.h
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70
src/xrescheck.h
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#ifndef COMPTON_XRESCHECK_H
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#define COMPTON_XRESCHECK_H
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#include "common.h"
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#include <uthash.h>
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typedef struct {
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XID xid;
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const char *type;
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const char *file;
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const char *func;
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int line;
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UT_hash_handle hh;
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} xrc_xid_record_t;
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#define M_POS_DATA_PARAMS const char *file, int line, const char *func
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#define M_POS_DATA_PASSTHROUGH file, line, func
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#define M_POS_DATA __FILE__, __LINE__, __func__
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void
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xrc_add_xid_(XID xid, const char *type, M_POS_DATA_PARAMS);
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#define xrc_add_xid(xid, type) xrc_add_xid_(xid, type, M_POS_DATA)
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void
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xrc_delete_xid_(XID xid, M_POS_DATA_PARAMS);
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#define xrc_delete_xid(xid) xrc_delete_xid_(xid, M_POS_DATA)
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void
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xrc_report_xid(void);
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void
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xrc_clear_xid(void);
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// Pixmap
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static inline Pixmap
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XCreatePixmap_(Display *dpy, Drawable drawable,
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unsigned int width, unsigned int height, unsigned int depth,
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M_POS_DATA_PARAMS) {
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Pixmap ret = XCreatePixmap(dpy, drawable, width, height, depth);
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if (ret)
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xrc_add_xid_(ret, "Pixmap", M_POS_DATA_PASSTHROUGH);
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return ret;
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}
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#define XCreatePixmap(dpy, drawable, width, height, depth) \
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XCreatePixmap_(dpy, drawable, width, height, depth, M_POS_DATA)
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static inline Pixmap
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XCompositeNameWindowPixmap_(Display *dpy, Window window, M_POS_DATA_PARAMS) {
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Pixmap ret = XCompositeNameWindowPixmap(dpy, window);
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if (ret)
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xrc_add_xid_(ret, "PixmapC", M_POS_DATA_PASSTHROUGH);
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return ret;
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}
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#define XCompositeNameWindowPixmap(dpy, window) \
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XCompositeNameWindowPixmap_(dpy, window, M_POS_DATA)
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static inline void
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XFreePixmap_(Display *dpy, Pixmap pixmap, M_POS_DATA_PARAMS) {
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XFreePixmap(dpy, pixmap);
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xrc_delete_xid_(pixmap, M_POS_DATA_PASSTHROUGH);
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}
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#define XFreePixmap(dpy, pixmap) XFreePixmap_(dpy, pixmap, M_POS_DATA);
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#endif
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