Moved: * Blur kernel related functions to kernel.c * Vsync related functions to vsync.c * paint related functions to render.c This will make the `split-backend` branch easier to rebase. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
10 lines
240 B
C
10 lines
240 B
C
// SPDX-License-Identifier: MPL-2.0
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// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
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#include <stdbool.h>
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typedef struct session session_t;
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bool vsync_init(session_t *ps);
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void vsync_wait(session_t *ps);
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void vsync_deinit(session_t *ps);
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