Commit Graph
100 Commits
Author SHA1 Message Date
Yuxuan Shui 7dd843fe4f options: max-brightness only works on the new glx backend
Print warning when the requirements aren't met.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 03:00:50 +00:00
Yuxuan Shui f6a51be234 gl_common: reuse texture for brightness estimation
Instead of allocating new textures everytime gl_average_texture_color is
called, we keep two textures per gl_image and reuse those.

Doing this significantly improves CPU usage on AMDGPU driver for some
reason. But in general, less texture allocation is always better.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 02:50:14 +00:00
Yuxuan Shui b11e11e682 backend: add missing header xcb/sync.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 02:31:55 +00:00
Yuxuan Shui 6c96e1f3c6 backend: add missing header x.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 02:30:56 +00:00
Yuxuan Shui 2c1fdefe3b backend: enable xsync fence for nvidia users
This was already done in the legacy backends, this commit adds the same
thing to the new backends.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-09 20:01:38 +00:00
yshuiandGitHub c98e7fa39f Merge pull request #247 from Jauler/dim_bright_windows
Brightness clamping
2019-11-09 17:43:38 +00:00
yshuiandGitHub c4da36839e Merge pull request #259 from davidschlachter/next
Updated README
2019-11-08 11:23:11 +00:00
yshuiandGitHub 8e0d421ba6 Update README.md 2019-10-25 11:06:15 +01:00
Yuxuan Shui a2f816acb1 rename: fix the name of the modulemap file
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:41:35 +01:00
Yuxuan Shui 35db48b68a core: fix reg_ignore calculation for window with transparent frame
Previously window with transparent frame is mistakenly treated like a
completely transparent window.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:36:19 +01:00
Yuxuan Shui a0712274ff win: fix transparency detection for windows without a WM frame
Ping #233

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:30:11 +01:00
Yuxuan Shui c920082bff Update config file path in the man page
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:26:25 +01:00
Yuxuan Shui 634903727a Update links to git repo
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:24:38 +01:00
yshuiandGitHub 43b21731f8 Merge pull request #254 from yshui/rename
Rename
2019-10-23 20:30:34 +01:00
Yuxuan Shui 902ad5ddf9 rename: documentation changes
Update names in COPYING, LICENSE.spdx. Document information regarding
the rename in README.md

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-23 20:24:25 +01:00
Yuxuan Shui ed0e686f37 rename: update config file paths
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-23 20:24:25 +01:00
Yuxuan Shui 8ddbebb5d1 rename: replace "compton" in the codebase
leftovers:

1) config file path. Has to implement compatibility functionalities before
  we can change it.

2) links in man pages. Has to migrate the repo first.

3) _COMPTON_SHADOW, it has become a defacto standard, so we have to keep
   supporting it.

4) dbus names, undecided whether we should/could change it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-23 20:24:20 +01:00
Yuxuan Shui ed6a96dae9 options: add --no-vsync command line option
Otherwise there is no way to override the settings in the config file.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-23 20:23:21 +01:00
Yuxuan Shui d9aa32b40a Remove unused shell scripts
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-22 20:48:03 +01:00
Yuxuan Shui 2d28ab6032 options: remove --respect-prop-shadow
A quick search on GitHub showing the _COMPTON_SHADOW is actively being
used (most noteably, by polybar). It is not a difficult thing to support,
and it doesn't have that much runtime overhead. So remove the option
that guards this feature, make it enabled by default.

(Side note, I saw lots of people putting this option in their config
files, but this is actually a command line only option.)

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-22 20:45:21 +01:00
Yuxuan Shui cdcdda8ed8 Remove compton-convgen.py
We have better blur configuration built into the compositor by now.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-22 20:32:43 +01:00
Yuxuan Shui f227e6c8c7 ci: enable more build types
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-12 15:17:28 +01:00
Yuxuan Shui 9f136ca2e4 ci: add more build types
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-12 15:15:42 +01:00
Yuxuan Shui 583cf35bed Fix compiler warnings in release builds
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-12 15:12:17 +01:00
Yuxuan Shui 065f9ffd4d test.h: update to yshui/test.h@9e5fc7b
Fix unit tests on *BSD systems

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-12 14:56:59 +01:00
yshuiandGitHub 2d1621aee4 Merge pull request #250 from jbeich/no_opengl
Unbreak build without OpenGL
2019-10-12 14:46:51 +01:00
Yuxuan Shui 945dc179f5 meson.build: make sure xcb packages are recent enough
Fixes #248

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-11 18:11:45 +01:00
Yuxuan Shui 1ca01ec456 Make sure window cannot enter fading when unredirected
Firstly, this breaks the assumption that when we redirect the screen,
all window is either mapped or unmapped, causing a assertion failure.

Secondly, if transition window into fading when the screen is not
redirected, the fading will not progress until the screen is redirected,
probably not the desired result.

Fixes #246

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-11 18:01:13 +01:00
Yuxuan Shui 93f0d80572 options: enable use-damage by default
Since user reports indicate it has real performance benefits.

Also add a command line flag for turning use-damage off.

Fixes #242

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-29 00:52:07 +01:00
Yuxuan Shui a69ed89114 Treat first frame after redirection differently
Because first frame no window has their pixmap bound, which doesn't
happen in frames after the first. If a window is unmapped in that frame,
the compositor will try to render a window with no pixmap bound if
fading is enabled.

Now we keep track if we are in the first frame, and if that's the case
we skip fading in unmap/destroy.

Fixes #239, bug number 2

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-29 00:40:09 +01:00
Yuxuan Shui f493447b33 win: clear PIXMAP_STALE in {unmap,destroy}_win_start
Also make sure unmapped/destroyed windows don't have PIXMAP_STALE flag
set.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-29 00:09:40 +01:00
Yuxuan Shui 0fc6f9aee2 core: bind shadow immediate in initialize_backend
This simplifies the logic a bit since we know a shadow is always bound
(if needed) when the screen is redirected.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-29 00:04:09 +01:00
Yuxuan Shui d5e8cf655c core: rename some functions for clarity
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-28 23:43:36 +01:00
Yuxuan Shui 9fc388e5bc tests/issue239_2: add comments
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-28 23:29:19 +01:00
Yuxuan Shui df67fb2508 tests: add testcase for #239, bug number 2
If a window is unmapped during the draw_callback re-run when the screen
is just redirected, that window won't get a chance to acquire a pixmap.
If fading is enabled, the compositor will try to render that window and
crash.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-28 23:23:24 +01:00
Yuxuan Shui 0c7a19fda6 backend: glx: add support for setting vsync
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-25 23:20:48 +01:00
yshuiandGitHub db37f74140 Merge pull request #241 from jenav/next
Fix build error: initializer element is not constant
2019-09-25 14:33:39 +01:00
Yuxuan Shui 33a106e254 win: don't ignore SHADOW_STALE flag on unmapped windows
Previously all image stale flags are ignored when processing an unmapped
window. If a window gains a shadow during its fading out transition, the
shadow flag will be set, but shadow won't actually be generated, causing
a NULL pointer dereference during render.

Fixes #239

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:52:26 +01:00
Yuxuan Shui c85c9ef1cc win: set session::pending_updates in win_set_shadow
Otherwise shadow won't get generated in next critical section, causing
NULL pointer dereference or assertion failure in next render.

Partially fixes #239

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:52:11 +01:00
Yuxuan Shui 44fd3f93f7 tests: add test case for #239
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:36:09 +01:00
Yuxuan Shui 33aa805048 tests: support specifying config files for tests
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:22:17 +01:00
Yuxuan Shui bfb6cad648 tests: put test cases into their own folder
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:22:17 +01:00
Yuxuan Shui 8628e498c5 win: rename win_get_name to win_update_name
Make explicit the fact that it modifies the win struct.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:22:17 +01:00
Yuxuan Shui 1a1540a5a6 events: don't call win_get_name for logging
win_get_name _updates_ the name of the window by querying the X server,
thus potentially changes the behaviour of the compositor when logging is
turned on (e.g. we could fail to detect window name changes, because the
name was blindly updated in a logging call without handling the name change).

We shouldn't do that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:21:07 +01:00
Yuxuan Shui 73ea5d2bfb backend: dummy: add more sanity checks
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-23 21:19:28 +01:00
Yuxuan Shui a0bb392d8c core: process window updates before recheck_focus
recheck_focus rejects focus of unmapped windows, so we have to make sure
pending maps of windows are processed before we call recheck_focus.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-21 05:11:28 +01:00
Yuxuan Shui 3e17f11d6d options: remove deprecation message about --glx-fshader
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-21 01:37:31 +01:00
yshuiandGitHub 0063738754 Merge pull request #236 from liskin/memleaks
fix a few memory leaks reported by valgrind
2019-09-20 14:52:17 +00:00
yshuiandGitHub b38a5ae366 Merge pull request #238 from yshui/window-updates
Window updates
2019-09-20 01:29:43 +00:00
yshuiandGitHub 3060fe8f2c Merge pull request #235 from liskin/readme-deps
README: fix typo in debian deps
2019-09-20 01:28:03 +00:00
Yuxuan Shui 3766aa2c79 win: make sure delayed image update is always used
Convert several places where the window image is bound/unbound directly
to use image flags. Make sure window image updates only happen in one
place.

Remove win_bind_image function since its no longer used after this.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 02:22:48 +01:00
Yuxuan Shui 39a609acb0 event: do delayed window mapping
This remove the only case where map_win_start is called outside of the
X critical section.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 02:22:48 +01:00
Yuxuan Shui 9f3d3f2fba win: add functions for delayed window updates
And a window update flag for mapping the window.

Also make sure related functions consider the case where the given window
has pending updates.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 02:22:46 +01:00
Yuxuan Shui 16bff8ff41 win: add managed_win_internal
Which includes the pending update flags for the window.

Using an internal struct makes sure the window update flags are opaque outside
of win.c

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 02:22:15 +01:00
Yuxuan Shui b9bf4fed60 win: rename some functions
rename map_win, unmap_win, destroy_win to map_win_start,
unmap_win_start, destroy_win_start respectively. To clarify their
intended functions. Also rename the corresponding finish_* functions to
*_finish so they are consistent.

Also some very minor code clean ups.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 02:22:15 +01:00
Yuxuan Shui fd570e1b78 win: split unmap_win into unmap and destroy
Instead of doing both unmapping and destroying in the same function,
since that complicates the logic.

Also since now destroy_win handles both the managed and unmanaged cases,
remove destroy_unmanage_win function.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 02:22:11 +01:00
Yuxuan Shui eecee130b8 win: split WIN_FLAGS_IMAGE_STALE
Split it into PIXMAP_STALE and SHADOW_STALE, this allows us to update
pixmaps and shadow images separately.

Also added PIXMAP_NONE and SHADOW_NONE, as redundancy to detect logic
errors.

Convenient constants and functions are provided for updating pixmap and
shadow together.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 01:25:07 +01:00
Yuxuan Shui 1549997811 win: remove map_win_by_id
Since it has only one user.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-20 01:24:57 +01:00
Yuxuan Shui 5787c17ebe Promote some log_trace to log_debug
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-19 17:23:48 +01:00
Yuxuan Shui ebb52567c0 core: move the X critical section into a function
Also move handle_root_flags into the critical section.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-19 17:20:52 +01:00
Yuxuan Shui 7df9245c81 win: move image update code into a function
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-19 16:59:36 +01:00
Yuxuan Shui de5d5ca9bb event.c: run clang-format
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-16 23:28:16 +01:00
Yuxuan Shui 48687b985d Make potentially window destroying functions take simple pointers
Instead of pointer to pointer. The two level of pointers were used to
inform the caller the window has been destroyed (pointer set to NULL).

Now, destruction of windows are now signaled by the return value, which
is marked `must_use`.

Problem with taking pointer to pointer is that they tends to pollute the
function signatures a little bit. And we are not using it well anyways.
A lot of the callers passes pointers to local variables to those
functions, so the information about window destruction doesn't actually
bubble up. So, we switch to use just one level of pointers instead.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-16 23:14:03 +01:00
Yuxuan Shui 127b1ac3a4 win: remove some unreachable code
finish_destroy_win has unreachable code after a return statement

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-16 22:46:25 +01:00
Yuxuan Shui 1780f63914 backend/driver.h: add comments about NVIDIA quirks
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-16 22:44:09 +01:00
Yuxuan Shui b2ff4eb2c9 compiler.h: add popcount 2019-09-07 19:11:04 +01:00
Yuxuan Shui 4e915837a4 core: track whether server is grabbed 2019-09-07 19:10:58 +01:00
Yuxuan Shui 02139b7c9f Fix type in log message
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-27 22:15:36 +01:00
yshuiandGitHub 50a2b51f57 Merge pull request #226 from wxl/next
added keywords to desktop entry
2019-08-19 22:49:13 +01:00
Yuxuan Shui d6added769 README: add Ubuntu specific package names
It could be hard for Ubuntu/Debian users to find the correct packages
for the dependencies.

Thanks @kgilmer

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-18 22:39:18 +01:00
Yuxuan Shui 05d4d04a33 issue template: use proper html comment
This way the report doesn't have to remove the comments in the template.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-18 01:34:18 +01:00
Yuxuan Shui 04520368f6 glx: clarify a comment
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-11 03:24:02 +01:00
Yuxuan Shui 0771234ee2 More header fixes
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-10 15:31:23 +01:00
Yuxuan Shui 2fbb45dcd7 win: remove unused member of struct win
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-10 01:47:05 +01:00
Yuxuan Shui 306f5e8b75 win.h: remove unused prototypes
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-10 01:44:27 +01:00
Yuxuan Shui dd21806662 core: shrink the critical section in session_init
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-10 01:23:11 +01:00
Yuxuan Shui 0ba7761bd5 Untangle headers
Thanks, clang -fmodules.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-10 00:56:26 +01:00
Yuxuan Shui a01ec1ec94 Update .gitignore 2019-08-09 23:40:41 +01:00
Yuxuan Shui bc60e06e23 Fix example dbus script after TYPE_ENUM change
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-09 23:40:20 +01:00
Yuxuan Shui fae30d46e7 core: don't initialize dbus in critical section
grabbing X server stops the dbus daemon in some cases, causing compton to
hang in dbus initialization.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-09 23:34:37 +01:00
Yuxuan Shui c719804fb1 backend: dummy: initialize backend_base properly
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-09 23:33:01 +01:00
Yuxuan Shui c8d6a5cae5 tests: print compton log after tests finish
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-05 00:05:23 +01:00
Yuxuan Shui 4dc5a04735 core: fix background not blurred under transparent windows
When a window has 0 opacity, it's rendering is skipped completely. Thus
its background isn't blurred.

This commit fixes that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 23:15:10 +01:00
Yuxuan Shui 78f002d154 Run test cases in CI
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 21:10:49 +01:00
Yuxuan Shui 6bc8cfc3ce Add very simple test cases
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 19:50:34 +01:00
Yuxuan Shui 9b419ce37d core: fix assertion failure when blur context failed to initialize
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 17:55:39 +01:00
Yuxuan Shui 8eb9d07fa8 Add dummy backend
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 17:52:45 +01:00
Yuxuan Shui d702fc9365 Preparation for dummy backends
Dummy backends are backends that doesn't render anything on to the
screen or the target window. But they are still be useful for debug
purposes, and can be useful for other things too.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 16:46:09 +01:00
Yuxuan Shui 8168c38d4f core: no need to unredirect the registration window
This window is invisible anyway, whether it's redirected should be
inconsequential.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 16:41:28 +01:00
Yuxuan Shui c305d67a62 Vendor test.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-04 13:49:28 +01:00
Yuxuan Shui ddde118c69 core: check if a chosen backend is available
Error out instead of segfaulting when the chosen backend is not
available.

Fixes #210

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-08-01 21:23:56 +01:00
Yuxuan Shui 1f80c8dc16 render: don't free blur_kerns_cache when it's not used
blur_kernel_count could be none zero when user set a blur kernel but
didn't enable blur. In that case deinit_render will try to free
elements of blur_kerns_cache, causing a segfault because
blur_kerns_cache is never allocated.

Fixes #209

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-31 23:52:31 +01:00
Yuxuan Shui ea6f355a6b meson.build: make git version string less confusing
compton built from the git repo often _seems_ to be from a older release,
this change disambiguate the version string.

compton built from the git repo now have version string like this:
'vgit-xxxxx'

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-30 22:22:21 +01:00
Yuxuan Shui 6cb5f9711e core: deregister xerror handler in session_destroy
xerror handler might be called during XCloseDisplay, at which point
session_t is already destroyed, causing a segfault.

Ping #209

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-30 06:40:24 +01:00
Yuxuan Shui d7415fcf2e new backends: blur background before rendering shadow
Otherwise the blurred background will have a darker edge because the
shadow is blended in.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-29 21:19:06 +01:00
Yuxuan Shui 5da71e6bfd core: add a TODO
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-27 17:08:47 +00:00
Yuxuan Shui 6ac50626ef win: don't create shadow image when not requested
win_set_shadow tries to create shadow image even when shadow_new is false, this
is incorrect.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-27 00:02:44 +01:00
Yuxuan Shui a229f34eaa new backend: fix background blur of window with opacity set
Only render blur with transparency when window is fading in/out.
Otherwise, a window with a set opacity will always have a completely
blurred background.

Fixes #198

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 23:43:28 +01:00
Yuxuan Shui 79fc36b3e3 win: don't change window OPACITY property
Don't override the OPACITY property set by the user on the window.

Fixes #134

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 22:29:42 +01:00
Yuxuan Shui 3434ea25f4 new xrender: fix nothing gets rendered without vsync
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 20:25:17 +01:00