Commit Graph
54 Commits
Author SHA1 Message Date
Yuxuan Shui 82e63593ae region.h: helper functions for converting rect types
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 15:54:12 +01:00
Yuxuan Shui a7d50ffdb2 Remove unused function rect_crop
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 15:54:12 +01:00
Yuxuan Shui 28a2cc62fa Convert XfixesRegion to pixman region
Re-did the painting logic, and document it.

It is unclear to me what is the previous painting logic. But the current
one is basically this:

1. Go through all windows top to bottom, and put visible windows (not
   unmapped, opacity > 0, etc) into a linked list, from bottom to top
2. Accumulate a region of ignore on each window, which is basically the
   region of screen that is obscured by all the windows above current
   one.
3. Paint all the visible windows from bottom to top. Subtract the region
   of ignore from the painting region. If we need to paint shadow, we
   subtract the body of the window from the shadow painting region too,
   because we don't want shadow behind the window.
4. region of ignore is invalidated when window stack change, an
   window on top moved or changed shape, when window changed between
   opaque and transparent, etc.

Notes:

It is unclear whether all the different shapes of a window (extents,
noframe, border, bounding shape, etc) are calculated correctly or not.

It is unclear if window shape related events are handled correctly or
not. Need more testing.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui 56f7dd36f6 x: Add region related helper functions
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui 3f4c05720d utils.h: Some utility functions and macros
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui ab12467c3f Change fade callback function parameter
Change `win *` to `win **`, because a window could be freed by the
callback, so we can set `*w` to NULL to communicate that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui 417744df14 Move opengl related function prototype to opengl.h
And aggregate some of the OPENGL ifdefs

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:01 +01:00
Yuxuan Shui c01ad5bf04 Move OpenGL functions around
Also remove some debug function calls (there are better tools for opengl
debugging now). Also remove copysubbuffermesa

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 13:49:45 +01:00
Yuxuan Shui 90b6aa16ad Remove ARGB as a window mode
Instead use win_has_alpha to check for alpha channel, window mode is
reserved for determine if the window is possibly transparent.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 13:49:45 +01:00
yshuiandGitHub 290cdd2b85 Merge pull request #7 from psychon/more-xcb-conv
More conversion to XCB
2018-09-30 13:47:56 +01:00
yshuiandGitHub 6ec951763e Merge branch 'next' into more-xcb-conv 2018-09-30 04:53:34 +01:00
Yuxuan Shui 70fb58bfbd Merge branch 'xfixes' into next
Partially merge #6.

Close #6
2018-09-29 17:08:39 +01:00
Yuxuan Shui dbb5a6be83 Fix include path in dep generation 2018-09-28 11:33:37 +01:00
yshuiandGitHub 5efa21e22a Merge pull request #3 from psychon/xcb_conv
Some conversion to XCB
2018-09-28 11:26:00 +01:00
Yuxuan Shui 6ca3152957 Don't include dep files for clean 2018-09-24 10:49:46 +01:00
Yuxuan Shui 4da626639f Update comments about clear-shadow 2018-09-24 00:20:28 +01:00
Yuxuan Shui 6f59367c00 Remove the clear-shadow option
Shadows attached to ARGB/transparent windows are always cleared now.
2018-09-23 23:58:17 +01:00
Yuxuan Shui 209b751b25 Port more stuff to xcb
To avoid interoperability issues between xcb and xlib.
2018-09-23 22:58:49 +01:00
Yuxuan Shui 7af815a0aa Proper fix for screen freeze
If an X event is received at a very specific point in time, it can trigger
a race condition in Xlib. Said event will be read, but Xlib will
nonetheless be completely unaware of the event.

This cause compton to sometimes block on select() while there are events
ready to be processed. If the event is a damage report, screen freeze
will happen until some other event is received.

The proper fix is to switch to xcb for event handling, thus avoid this
problem entirely.
2018-09-22 23:57:51 +01:00
Yuxuan Shui 43f3744fea Revert "Workaround for what seems to be a race in Xserver"
This reverts commit 967d9f32ea.
2018-09-22 19:46:50 +01:00
Yuxuan Shui 967d9f32ea Workaround for what seems to be a race in Xserver
There seems to be a race between DamageAdd (what the client uses
to report damage to Xserver) and DamageSubtract (what compton uses
to clear the reported damage, so it can receive new ones). I am not
sure how to confirm this. But this (terrible) workaround seems to
solve this problem.
2018-09-10 13:46:24 +01:00
Yuxuan Shui 72231098d1 Refactoring
* Move code around
* Remove unneeded forward declaration
* Rename win->damaged to win->ever_damaged, to be less confusing
* Expose debug functions even when DEBUG is not enabled. Compiler
  would remove the dead code for us anyway.
* Some code cleanup
2018-09-10 13:46:24 +01:00
Yuxuan Shui 2adfdfa897 Clear prototypes 2018-09-10 13:46:24 +01:00
Yuxuan Shui d2b85dd6af Fix some null pointer problems 2018-09-10 13:46:24 +01:00
Yuxuan Shui 2e39fc5618 Split out win related functions to win.c
Also move static function prototypes out of compton.h. Seems like the
previous developers didn't know what header files are for.

Seems to have bugs after the split.
2018-09-10 13:46:24 +01:00
Yuxuan Shui a8e29b92c9 Fix makefile dependency, again
I guess I have no idea how to write makefile.
2018-09-10 13:46:24 +01:00
Yuxuan Shui 0d6b1627f2 Make gcc happy 2018-09-10 13:46:24 +01:00
Yuxuan Shui c37c6c41ed Fix Makefile dependency 2018-09-10 13:46:24 +01:00
Yuxuan Shui 571a6cf15f Enable everything OpenGL when using OpenGL
Remove finer grained macro definitions, just enable everything OpenGL
when we are using OpenGL.
2018-09-10 13:46:24 +01:00
Yuxuan Shui 3ce59930a4 More compiler warning flags 2018-09-10 13:46:22 +01:00
Yuxuan Shui 4940a93f03 c2.h cleanup
Move most of the static functions into c2.c itself, and
only keep the public functions in c2.h
2018-09-10 13:46:05 +01:00
Yuxuan Shui e875f7566f Bump to C11 2018-09-10 13:46:05 +01:00
Yuxuan Shui 98d4255aee Add editorconfig 2018-09-10 13:46:05 +01:00
Yuxuan Shui fcef5e706d Some cleanup work
* Remove NO_C2 option
* Split configuration related functions into their own file
* Drop support for libconfig < 1.4
* Fix dependencies in Makefile
2018-09-10 13:46:05 +01:00
Yuxuan Shui 265dc67717 Update github issue template 2018-09-10 12:27:02 +01:00
Yuxuan Shui ba780659be Add repo info to usage string 2018-09-10 12:08:45 +01:00
Yuxuan Shui c695d06263 Fix cflags for release build 2018-09-09 02:47:26 +01:00
Yuxuan Shui cac8094ce1 Update manpage 2018-08-14 11:05:28 +01:00
Yuxuan Shui c8bfbd6b11 Allow setting active/inactive opacity to 0 2018-08-14 11:05:28 +01:00
Yuxuan Shui 15e3c525e3 Expose opacity_is_set, has_opacity_prop over dbus 2018-08-14 11:05:28 +01:00
Yuxuan Shui bfead72d37 Honor opacity explicitly set by rules 2018-08-14 11:05:28 +01:00
Yuxuan Shui 58a0b9ec39 Honor wintype opacity if set explicitly
Also normalize wintype opacity value to [0, 1]
2018-08-14 11:05:28 +01:00
Yuxuan Shui 66785aae99 Honor opacity prop if set
If opacity prop is explicitly set on the window, active/inactive opacity
shouldn't kick in.
2018-08-14 11:05:28 +01:00
Yuxuan Shui 91ca387723 Unify opacity_prop and opacity_prop_client
Also keep track of whether opacity prop is present on the window
2018-08-14 11:05:28 +01:00
Yuxuan Shui a1afb76c44 Warn about fallthrough
And fix some fallthroughs
2018-08-14 10:59:09 +01:00
Yuxuan Shui 5e1411c5c6 More sanitizer options 2018-08-14 10:36:46 +01:00
Yuxuan Shui 9b24550814 Small clean up of the Makefile
CFG_DEV is replaced by BUILD_TYPE. Debug build is fixed,
set BUILD_TYPE to Debug to make a debug build.

Add an option to compile with sanitizers.
2018-05-21 14:25:56 +01:00
Yuxuan Shui 7844634853 Update README 2018-05-21 14:19:48 +01:00
Yuxuan Shui 27fc4a2af4 Clear compiler warnings
Thanks to chjj/compton#445
2018-05-17 12:50:22 +01:00
Yuxuan Shui af8a08e655 Remove blur limit
Thanks chjj/compton#414
2018-05-17 12:37:13 +01:00
Yuxuan Shui bf29b2dd37 Avoid using 10bit FBConfigs
Fix weird color issue with Mesa 18.0
2018-04-16 10:13:55 -04:00
Yuxuan Shui cfdb946992 Avoid using window id as identifier in finish_destroy_win
Under extreme race conditions (window A close at the same time as window
B create), there can be multiple windows with same id in compton's window
list. If at this point window B closes itself as well, finish_destroy_win
might destroy a different window as what's passed to destroy_callback.

This can be a problem because someone can still hold a reference to that
window (e.g. 't' in paint_preprocess), and there's no way to clear that
reference. If finish_destroy_win always destroy the same window passed
to destroy_callback, this will not be a problem.
2018-04-16 10:13:55 -04:00
Yuxuan Shui f4f39d1989 Avoid changing fade_callback when window is destroyed
Fix assertion at src/compton.c:1261
2018-04-16 10:13:55 -04:00
Yuxuan Shui 9770b2eee2 update readme 2018-04-16 10:13:55 -04:00